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Computer-generated realities are becoming ubiquitous | The Economist
Computer-generated realities are becoming ubiquitous | The Economist

Seeing is Believing by PwC - How VR and AR will transform business and the  economy - AREA
Seeing is Believing by PwC - How VR and AR will transform business and the economy - AREA

VR content revenue to grow 30% year-over-year: study - Protocol — The  people, power and politics of tech
VR content revenue to grow 30% year-over-year: study - Protocol — The people, power and politics of tech

For US manufacturing, virtual reality is for real: PwC
For US manufacturing, virtual reality is for real: PwC

Market Reality: Augmented & Virtual Reality Represent Leading Growth  Segment in Entertainment & Media « Next Reality
Market Reality: Augmented & Virtual Reality Represent Leading Growth Segment in Entertainment & Media « Next Reality

PwC's study into the effectiveness of VR for soft skills training - PwC UK
PwC's study into the effectiveness of VR for soft skills training - PwC UK

PwC finds VR to be effective training tool to improve diversity and  inclusion behaviours
PwC finds VR to be effective training tool to improve diversity and inclusion behaviours

Augmented Reality • CX Lab
Augmented Reality • CX Lab

PwC deploys VR experience to help firms plan disruption | Internet of  Business
PwC deploys VR experience to help firms plan disruption | Internet of Business

UK will enjoy rapid growth in VR, gaming, video streaming and internet  spending in the next four years, reports PwC | ZDNet
UK will enjoy rapid growth in VR, gaming, video streaming and internet spending in the next four years, reports PwC | ZDNet

Online advertising to reach $160B in 5 years, and other insights from PwC's  media outlook report | What's New in Publishing | Digital Publishing News
Online advertising to reach $160B in 5 years, and other insights from PwC's media outlook report | What's New in Publishing | Digital Publishing News

PwC's New Report Forecasts VR to Outperform All Other Media By 2025 - VR  Source
PwC's New Report Forecasts VR to Outperform All Other Media By 2025 - VR Source

Seeing is believing: PwC
Seeing is believing: PwC

تويتر \ PwC على تويتر: "Which country does @PwC's #SeeingIsBelieving report  predict will be the biggest European benefactor from the #VR & #AR  revolution? Germany. See why: https://t.co/bKkj8maGmW  https://t.co/2KMtKDRV4M"
تويتر \ PwC على تويتر: "Which country does @PwC's #SeeingIsBelieving report predict will be the biggest European benefactor from the #VR & #AR revolution? Germany. See why: https://t.co/bKkj8maGmW https://t.co/2KMtKDRV4M"

New PwC Report: The Effectiveness Of Virtual Reality Soft Skills Training |  ARPost
New PwC Report: The Effectiveness Of Virtual Reality Soft Skills Training | ARPost

For US manufacturing, virtual reality is for real: PwC
For US manufacturing, virtual reality is for real: PwC

New PwC Report: The Effectiveness Of Virtual Reality Soft Skills Training |  ARPost
New PwC Report: The Effectiveness Of Virtual Reality Soft Skills Training | ARPost

Seeing is Believing: How VR and AR will transform business and the economy  globally and in the UAE - PwC Middle East
Seeing is Believing: How VR and AR will transform business and the economy globally and in the UAE - PwC Middle East

Virtual reality and augmented reality - PwC UK
Virtual reality and augmented reality - PwC UK

PwC study proves effectiveness of VR for soft skills training — VRWorldTech  Magazine
PwC study proves effectiveness of VR for soft skills training — VRWorldTech Magazine

PwC finds that virtual reality is the best place to practice difficult  conversations at work - TechRepublic
PwC finds that virtual reality is the best place to practice difficult conversations at work - TechRepublic

PwC finds that virtual reality is the best place to practice difficult  conversations at work - TechRepublic
PwC finds that virtual reality is the best place to practice difficult conversations at work - TechRepublic

The new virtual reality of recruiting: PwC
The new virtual reality of recruiting: PwC

Mike Quindazzi ✨ on Twitter: "By 2021, #smartphone-based #VirtualReality  headsets aim to dominate by usage. @MikeQuindazzi Hashtags #AR #VR  #MobileFirst PwC Report https://t.co/FIN3k3FkEQ… https://t.co/5VSLyiGMRb"
Mike Quindazzi ✨ on Twitter: "By 2021, #smartphone-based #VirtualReality headsets aim to dominate by usage. @MikeQuindazzi Hashtags #AR #VR #MobileFirst PwC Report https://t.co/FIN3k3FkEQ… https://t.co/5VSLyiGMRb"

2021 AR & VR Trends in New Business of IT & MOBILE
2021 AR & VR Trends in New Business of IT & MOBILE